Digital twin simulations that provide end-users with a virtual copy of plant assets and production systems, though not yet widely used in industry, have been used for tasks such as production monitoring for some time now. However, new contributions from the field of video game development may both expand the core functionality of digital twins and extend their use from operations management to other departments such as sales and marketing. According to Brad Hart, chief technology officer at Perforce Software, video game engines such as Unreal, which gave its name to the popular “Unreal” first person shooter franchise, boast sophisticated visualization capabilities and complex physics engines that make them the perfect tool for enhancing digital twin simulations. Current industrial digital twin software is, for the most part, highly technical and may require an engineering background to fully comprehend. By improving the accessibility, quality and realism of the visualizations, game engines like Unreal could help unlock new applications for digital twin technology.
With the continued growth and evolution of Advanced Manufacturing International, Inc. (AMI), the